Unfortunately, I found out about them the expensive way. I am now wondering why your two major rivals both failed to outline the many shortcomings that are evident within a couple of hours of buying the game. "I just wanted to congratulate Paul Presley on his review of Gunship! It is the most accurate review I think I've ever read.Patch my foot, the only thing Hasbro should be offering is a money-back return service for this rubbish." You are dumped in the middle of the battle and can't pick out the anti-air targets to eliminate them first, so by the time you get to grips with the thing you are shot down. You can't see what you are targeting or the choice of targets, and the game only distinguishes friend and foe in the easy level.
In addition to the points mentioned, the fact you can't fly and fight from the same cockpit is ludicrous.
I only found this out on the Web, as the manual doesn't list the key commands accurately. Trying to perform a simple act such as selecting the next waypoint requires pressing a wildly complex selection of keys. The autopilot doesn't work either, and there is no option to land and then turn off the engines. In terms of responsiveness and gradation of power. The throttle is the worst I've ever encountered in any game, both "Gunship! is a disgraceful product with such a collection of faults it would take a librarian on steroids to keep track of them.